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Firestorm wow server playthrough
Firestorm wow server playthrough













firestorm wow server playthrough

Guilds can now contain players from both factions. That way we get the best of 2 worlds: reducing the faction balancing problems and staying blizzlike !

FIRESTORM WOW SERVER PLAYTHROUGH HOW TO

The community is obviously an important factor, but I don't really have a lot of good advice on how to get a good one aside from 'make sure your server is quality and they will come'.Ever since Battle for Azeroth some of you have been voicing their concern about faction balancing, and the fact that as an Alliance player it was quite difficult to find progress guilds or people to group with.įor 9.2.5 Blizzard announced that they would finally enable cross-faction despite the war between Horde and Alliance being a central element in WoW's lore: this is something we've done on all of our older expansions here at Firestorm for quite a while, and we thus figured we could anticipate a bit and enable it on Oribos on Monday February 21st. Make sure your anti-cheat and anti-spam measures are up to snuff and have a support staff that's (a) competent and (b) reachable.īe transparent with your playerbase, but be wary of putting major decisions to a vote. If you want to tune content, make sure the team responsible for that have raiding experience in that content from the perspectives of multiple roles.ĭon't back-patch conveniences (looking at you, GD Echoes, who thought it was a good idea to back-patch WotLK to 3 second mount cast times). Putting a single GM account in there is not enough. You need PTR testing (or at least closed testing by competent guilds) to make sure raids actually work. Factor in additional buffer time to fix things that go wrong along the way (they always will). Above everything else, you need a team of competent core devs that can analyze and fix issues with these quickly and effectively.Ī reasonable timeline for content releases that is actually followed (i.e., have a plan, and then make sure you can follow that plan, don't start scripting a raid 2 weeks before you intend to release it). A bug I run into repeatedly, especially one that cannot be worked around in a reasonable way or even requires a GM to fix it, is unacceptable.Ĭorrectly working spells, abilities, and other core mechanics such as mob pathing and aggro/LoS behavior. To put it another way: a single bug that has an in-game workaround and costs me 5 minutes of time is not a big problem.

firestorm wow server playthrough

One bugged quest in Desolace isn't the end of the world, but buggy max-level quests/dailies/dungeons/raids will kill a server very quickly. Working game content, particularly endgame relevant content. RES users: r/wowservers is night mode compatible No liability is taken for any consequences that may result in being involved with any 3rd party/independently operated websites or emulated servers. Note/disclaimer: any links and submissions in this subreddit are for information only.

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  • firestorm wow server playthrough

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    Firestorm wow server playthrough